Little Devils

Introduction

This was my University project, which I completed with four other class members. We had to create a level with the main theme of Escape Room.

The story is of a boy named Max he is a 4-year-old boy who is friends with an evil toy unicorn that talks and plays with him as much as he can. He locks Max in rooms, making him do a multitude of puzzles to be able to escape, whilst also making Max get in a lot of unwanted trouble.

Details

Platform: ​PC

Development Environment: ​Unity

Genre: ​Puzzle

Controls: ​Keyboard & Mouse

Theme: Escape Room

My Contributions

In this project, my main roles were Game and Level Designer and the overall management of the documentation for the project.

Levels

For this game, we wanted to be short but enjoyable and not too difficult for new players. We decided on only two levels: the Bedroom(Tutorial) and the Daycare(Main Level)

Bedroom: This level is to teach the player the core gameplay mecahincs and the main

Daycare: This is the main challegen for the player where they have to find 5 keys to escapse and finish th egmae.

Story Narriative

For the story, we wanted it to be told in the eyes of a child, and wanted to make it enjoyable for younger audiences, so we decided on drawings for the visuals of the cut scenes and rhymes for the voices. This was to help show the user how to play the game while also telling the story of the game. making it very easy for users to understand and get players involved with the level a lot quicker.