Dying Light 2 Developers tools
Introduction
For my Dissertation in University I decided on challenging my self and making a open world level, using the "Dying light 2 Developers Tool Kit". I thought this would be a great challenge for myself, learning an professional level editor, including scripting tools and narrative tools. This level only has one mission "A Simple Delivery" and take roughly 10 minutes to complete. This project took around 3 months from the planning stage to a playable level.

Details
Platform: PC
Level Editor: Dying Light 2 Developer Tools


Development Process
I decided for this project
Overview
I really enjoyed this project, there are still many thing that needs working on and fixing, but I like to look back at this project and learn from all the mistakes I made, and how I would change my way of thinking and planning towards my next project, such as time management, Project organizing, Level Design fundamentals and Scope.
References
Character model asset : Ansimuz. (2017, MAY 08). Retrieved from SunnyLand: https://ansimuz.itch.io/sunny-land-pixel-game-art